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Classes / Cleric


The paths of the cleric are many. Some become healers and devote their life to preserving peace and harmony within the realms. Some become tainted and use their communing gifts to destroy that same harmony. This is a class strongly divided between good and evil, and there is no in between. Those clerics who follow the light may eventually decide to dedicate themselves solely to the healer mentality later on in life. On the other side, those who traverse the path of darkness may one day choose to follow the path of the shaman.

Whatever path you choose, remember one thing. Clerics are the servants of the Gods, and that is where their powers stem from. Thus they, more than others, are constantly being watched. To stray from one's path is to stray from one's God... and the punishment for doing such cannot even be described in words. When your experience has grown sufficiently the appropriate option will be offered to you. May your choice be the right one.

Clerics may later specialize to become Shamans or healers.


Cleric Titles

1flailmacearmorcause light
2 cure seriouscomprehend languages
3 create watercure blindness
4 continual light
5 create foodrefresh
6meditationdetect magicgiant strength
7parryblessfaerie fire
8 case seriousdetect invis
9 cure criticalknow alignment
10hand to handholy hands
11 detect trapsprotection
12kickfast healingsummon
13second attackcure disease
14 cure poisonunbind item
15trancedispel evillocate object
16 calm
17 create spring
18haggleprotective shield
20 frenzysanctuary
21shield blockfaerie fog
22 steel wall
23 infravision
24 dispel magic
25 shield
26 cancellation
27 word of recall
28 turn undead
29 pass door
30enhanced damagecurseray of truth
32two handedbless arms
35stakestone skin
37 spell turning
42 portal
45 isolate
50 divine intervention

Good aligned clerics acquire the skills and spells in green.
Evil aligned clerics acquire the skills and spells in red.